A&P Module
Learning Module detailing the anatomy and physiology of the anatomy involved in Short Bowel Syndrome.
Learning Module detailing the anatomy and physiology of the anatomy involved in Short Bowel Syndrome.
This is an instructional video showcasing how to do a self-injection. It features unique motion graphics and stop motion elements. You can view the video live here: https://www.kevzara.com/how-to-inject-kevzara
This animation was created as a patient facing piece, intended on educating patients about their treatment options for moderate to severe rheumatoid arthritis. Characters were created based upon existing marketing material. You can view the animation live here:http://www.jointdecisions.com/
For this project, I worked with a team to create a realistic 3D model of an endoplasmic reticulum of a budding yeast cell. This model was used in scientific testing to determine the rate of transfer in a budding yeast cell. This is an artistic interpretation of the cellular environment. This is a really intricate model and flying
There was also a 2D patient driven animation created with a very simple explanation of how the drug is thought to work. View it live here: http://www.prialt.com/how-prialt-may-work
The MICST animations consist of two separate animations. The first is a basic animation review for surgeons who are going to be repairing a ventral hernia using the minimally invasive component separation technique in conjunction with specific space maker balloons. password: abdominal The second animation is an overview of the surgical procedure. It is a simplified,
PRIALT was a project where I created a 3D animation of the mechanism of action. First, they wanted the MOA where the sales people could speak over it. Then we went back and created a version with a voice over. Backwards from the recommendation, but we made it work. Prialt MOA from Victoria Rompilla on
Beyond the Machine was a show performed by the Julliard Music Technology Center. The images created were to serve as title slide for the music and performances, as well as filler in between acts. Unfortunately, the animations were cut after 45 min of animation had been created. Images were created to serve a dual purpose,